Zombie Reborn
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Zombie Reborn

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Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster to your field. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Reborn" effect per turn, and only once that turn.




 
 
AI Power Analysis
Recovery / RecursionConfidence: MediumEvaluated Oct 9, 2026
55± 8/ 100
Power Score
Intrinsic 53
Deck 56

Zombie Reborn — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 53.4 · Deck: 55.5 · Meta: provisional
  • Primary role: Recovery / Recursion · Secondary: Starter / Combo enabler

Why it scores here

Zombie Reborn converts a Zombie in either graveyard into a field body for the cost of banishing a same-name card from the Deck or Extra Deck, and it recycles itself from the GY. Its value is repeatable recursion rather than card advantage. The spread across 255 decks and 45 archetypes, with 89% co-occurrence with Mezuki, confirms a live and portable role, but that is frequency, not strength, and no combo boards were supplied, so combo conversion is scored conservatively. Its ATK and body stats contribute nothing to the score.

Axis scores

Axis Score Evidence
Accessibility 58 Live in hand across 255 decks at about 1.5 copies each, but it needs a Zombie in a graveyard and a same-name monster in the Deck, with no searcher in the evidence (observed, inferred).
Combo & Conversion 52 Summons one Zombie from either GY, with no combo boards supplied to show a larger board from a realistic start (verified, inferred).
Resource Economy 55 Costs a deck card by banish and returns a body from the GY, which is roughly even on cards, and the GY set-and-banish clause adds recycling value (verified, inferred).
Effect & Interaction 5 It is a non-negating spell with no opponent interaction in its text (verified).
Material Utility 15 A spell with no material body of its own; the Zombie it revives is the material, which the text does not establish (verified, inferred).
Resilience & Flexibility 60 Works from hand and GY across two turns' worth of uses, but it is a spell that a common hand trap or spell negation can stop (verified, inferred).
Deck-Building Efficiency 62 Single-copy-friendly and broadly portable, with a mild cost requirement of a same-name monster in the Deck (observed, verified).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Starter/Combo enabler. Intrinsic ≈ 53.4, Deck ≈ 55.5, Meta = provisional. Modifiers: Same-name cost restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Repeatable revival from either graveyard for a deck-side banish cost
  • Recurs itself from the GY through the set-and-banish clause
  • Broadly portable: 255 decks across 45 archetypes
  • Cheap to run: low copy count and no garnet lock

Weaknesses

  • No effect on the opponent and no negation
  • Needs a Zombie in a graveyard and a same-name monster in the Deck
  • Combo value unverified: no combo boards supplied

Counters / choke points

  • Generic hand traps and spell negation (inferred, not from evidence)

Best use

Zombie revival with GY recursion. Decks: Zombies, Shiranui, Mayakashi, Red-Eyes.

Evidence & gaps

  • Verified: Card text: banish a same-name monster from Deck or Extra Deck to Special Summon a targeted Zombie from either GY; Card text: GY effect shuffles a banished Zombie to Set itself, banished when it leaves the field; Card text: once per turn for its effects; Formats: TCG, OCG, DuelLinks
  • Observed: In 255 recent decks, averaging 1.51 copies per deck; Present in 45 distinct archetypes; Mezuki co-occurs in 89% of decks that run it
  • Inferred: Recursion through the GY gives real resilience across turns; Combo conversion is limited to a single revived body without combo evidence
  • Data gaps: No combos supplied: combo conversion is text-only inference No banlist token: assumed 3 copies (unlimited) No usage statistics (StatisticsCard): archetype inclusion inferred from deck sample only legal copies is empty for all formats Only one guide mentions the card











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